The annual gaming event in Germany has ended a few days ago and with all the barrage of information, news, and releases we thought we’d make a recap from the hardware point of view.
Although Gamescom was very quiet this year because none of the big guys (EA, Ubisoft…) held any sort of press conferences, the show was packed for the entire time and the number of visitors was just out of this world. Despite lacking the game announcements and surprises, there were still plenty of goodies to try and see.
The MIFcom booth covered more than 1000 square meters with our liquid cooling systems occupying the central area of the booth. The crowds responded well to our new Predator line, which was put on display for the public. MIFcom also provided us with a valuable daily stage-time interview where important questions about liquid cooling were gladly answered by our team.
Since GamesCom is a festival event dedicated to gaming more than hardware, visitors had a chance to see pretty much everything the industry has to offer. From exotic booths, delicately crafted cosplay costumes, tons of VR-ready systems and games and ofcourse – given the chance or the willpower to wait in the long queues – try the games out for themselves.
The hardcore overclockers did not miss out the eyecandy at the MIFcom OCaholic team station. Mike “racoon” Buchroither and Marc “rewarder” Büchel were toying with a new NVIDIA Titan X graphics card and overclocked its GPU to 2113 MHz and its memory to 1425 MHz, which is a rather significant boost. Intel Core i7-6950X CPU was running stable at 5100 MHz and the 32GB of RAM did its job at 1599.7 MHz and CL12 timings.
In order to stably clock the CPU to 5100 MHz it had to be cooled using liquid nitrogen to keep the temperature at around -90°C.
Thanks to everyone that visited us, especially those who were inspired and interested in getting to know liquid cooling better. Stay tuned for more.